Bandit takes a cue from Taizo, leads in Exercises
Bandit, developed at USC’s Robotics’ Interaction Lab, could be used to help motivate the elderly or hospitalized children to work up a sweat with physical therapy games and routines.


Bandit, developed at USC’s Robotics’ Interaction Lab, could be used to help motivate the elderly or hospitalized children to work up a sweat with physical therapy games and routines.
Gifu Industries created the Nagara-III in 2004 to compete in RoboCup soccer. It was also demonstrated at the Aichi Expo in 2005.
Dewy’s Adventure is a cute puzzle-platformer that makes excellent use of the Wii remote’s tilt functionality.
Toyota presented their vision for a 2020 mission to the moon by solar-powered Partner Robots.
We continue the count-down towards the Top Ten Robots in Video Games in the second of three installments: the Runner-Ups.