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Archive for August, 2017

• The Legend of Zelda – Majora’s Mask 3D

developed by Nintendo & Grezzo, published by Nintendo 1 player / Nintendo 3DS / 2015.3.13 Masks are present in almost every human culture, and some are said to spiritually transform the wearer during sacred rites. Despite this, scant few videogames feature masks as a primary element in either story or game design. Nintendo cleverly introduced […]

• Uncharted: Drake’s Fortune

Naughty Dog’s Uncharted does a good job of imitating Hollywood action movies, but most of its best moments take place in unplayable cut-scenes.

• The Legend of Zelda – Ocarina of Time 3D

developed by Grezzo & Nintendo, published by Nintendo 1 player / Nintendo 3DS / 2011.6.19 It would have been easy for Nintendo to create a 64-bit Zelda game in the same style as those that had preceded it (that’s what most of its competitors were doing at the time, see Alundra or Legend of Oasis). […]

• Demon’s Souls

developed by FromSoftware, published by Atlus, Bandai-Namco 1 player / PlayStation 3 / 2009.2.3 Sony clearly didn’t know what they had on their hands when they produced FromSoftware’s Demon’s Souls, opting not to publish it outside of Japan. It’s easy to see why: the game has an oppressive difficulty; it doesn’t explain itself very well; […]

• The Legend of Zelda – A Link Between Worlds

Nintendo returns to the well with A Link Between Worlds, a direct sequel to the classic Super Nintendo game, but brings with it some brand new tricks.