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Tatsuya Matsui’s thoughts on PINO


The following is an excerpt from Tatsuya Matsui’s English homepage which is no longer available online.  I have reproduced it here for educational purposes, for those interested in the history of his wonderful robot, PINO, which he created with Hiroaki Kitano for JST ERATO.



We all know the tale of Pinocchio: the plight of a wooden marionette bestowed with life who dreams of becoming a real boy. In recent years films like Steven Spielberg’s A.I. Artificial Intelligence and Takashi Nakamura’s A Tree of Palme have underlined the common threads between that age-old yarn and mankind’s quest to create a thinking machine, which goes back at least as far as ancient Greece (see Galatea).  And so it is fitting that Hiroaki Kitano & Tatsuya Matsui (who would later form Flower Robotics) funded by JST ERATO (Japan Science & Technology Agency, Exploratory Research for Advanced Technology) decided to name their humanoid robot PINO.

PINO was originally envisioned as a standardized open platform for robotics in anticipation of the RoboCup Soccer Humanoid League. All of the details were freely available online (though the website has since closed), from its mechanical construction through to its processing system. The software was primarily Linux-based, and readily available PS2 controllers can be used for remote control.  The exterior shell was modeled on the computer and printed via a rapid-prototyping process called selective laser sintering.

Factory robots forced into fastfood sector due to recession

RamenRobotsWhat with the recession hitting Japanese robot manufacturers hard, it’s not surprising that companies are trying to find unexplored work alternatives to make ends meet. In Nagoya Japan, a ramen restaurant started by a robot manufacturer is gaining popularity as two robot arms serve up dishes to curious customers. Novelty is the special of the day, and the noodles taste no worse for wear.  It takes less than 2 minutes for the robots to prepare a bowl of noodles and they make up to 80 on a busy day. Video after the break.

Asimo and HRP-2 Promet go to work

Asimo-planningResearchers at Carnegie Mellon University have developed novel approaches to humanoid robot navigation and path planning using a Honda Asimo and HRP-2 Promet as their test subjects.  The robots are able to perceive obstacles in their environment and walk around them to reach a goal destination.  They can even predict the velocity of moving obstacles and time their footsteps in order to get through unharmed using computer vision algorithms.

Turning AIST’s robotics laboratory in Japan into a makeshift motion-capture studio allowed them to augment reality by matching real-world objects, such as tables and chairs, with 3d models.  This allowed the HRP-2 Promet humanoid to see obstacles in its environment both in simulation and the real world.  Two incredible videos after the break.

• An9-PR

AN9PR-headersmALSOK presented its latest robot, the An9-PR (Public Relations), on July 29th, 2009. ALSOK’s Reborg-Q security system wasn’t designed to handle requests for information or advertise to the public, and growing demand for such a robot led to the development of the An9-PR. The robot has a 19″ touch panel interface on its front, and two 12″ monitors on its back which display advertisements and other information.

The robot’s “hands” come equipped with a FeliCa mobile phone feature, allowing you to transfer coupons and directions to a store to your cellphone. Using the robot’s onboard camera, people can take photos and interactively position themselves into the coupon’s image for fun. New advertisements can be easily transferred to the robot from a PC.